Andrew Merrison

Designer | Art Department

Black Ice

Visuals 1
Visuals 2
Visuals 3
Plans
Elevations
Model Interior
Model Interior Boxes
Model Interior Figure with Boxes
Model Entrance
Build 1
Entrance
Tank
The shot develops to reveal the crushed remains of a late 19th century sailing ship standing before them. The hull of which sticks out of the ice. A makeshift door slams in the wind.

A tight and claustrophobic space amongst the depleted stores of an old frozen ship, the design enables exterior and interior environments to root the narrative and actors in a physical space, whilst engaging the potential of set extension and DFX work.

I designed and built much of the set, with the help of some hardworking volunteers in construction and drafting, and support from some key professionals; painter Tom Kingsley, and plasterer Steve Lowe.